Diplomacy, D66, and Referee-less
Given the nature of the campaign that this will be—referee-less and driven by diplomacy as a prime motivator—I wanted to ensure I had some random element to help differentiate various diplomatic motivations, desires, and needs. After searching a bit, I did not find any random tables that might assist with this. Traveller has long used D66 tables to help generate any number of things (e.g., encounter tables, cultural differences, etc.), so I decided to create my own. The table is below. I may replace them if other ideas I like better occur to me. If any one knows of any existing tables or has suggestions, comment on this post. I’d love to hear them. Roll Result 11 An Imperial noble is held prisoner, complicating negotiations. Roll 1d6. On a result of 1-4, the noble was detained for political reasons. On a result of 5-6, the noble is legitimately believed to have committed a crime, up to and including being convicted. 12 The local gove...